Final Platform Layer 0.9.8-beta
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This category contains types/functions for handling window events. More...
Data Structures | |
struct | fplEvent |
A structure containing event data for all event types (Window, Keyboard, Mouse, etc.) More... | |
struct | fplGamepadButton |
A structure containing properties for a gamepad button (IsDown, etc.) More... | |
struct | fplGamepadEvent |
A structure containing gamepad event data (Type, Device, State, etc.) More... | |
struct | fplGamepadState |
A structure containing the entire gamepad state. More... | |
struct | fplKeyboardEvent |
A structure containing keyboard event data (Type, Keycode, Mapped key, etc.) More... | |
struct | fplMouseEvent |
A structure containing mouse event data (Type, Button, Position, etc.) More... | |
struct | fplWindowDropFiles |
A structure containing number and dropped files informations. More... | |
struct | fplWindowEvent |
A structure containing window event data (Size, Position, etc.) More... | |
Typedefs | |
typedef enum fplButtonState | fplButtonState |
An enumeration of button states. | |
typedef struct fplEvent | fplEvent |
A structure containing event data for all event types (Window, Keyboard, Mouse, etc.) | |
typedef enum fplEventType | fplEventType |
An enumeration of event types (Window, Keyboard, Mouse, ...) | |
typedef struct fplGamepadButton | fplGamepadButton |
A structure containing properties for a gamepad button (IsDown, etc.) | |
typedef enum fplGamepadButtonType | fplGamepadButtonType |
An enumeration of gamepad buttons. | |
typedef struct fplGamepadEvent | fplGamepadEvent |
A structure containing gamepad event data (Type, Device, State, etc.) | |
typedef enum fplGamepadEventType | fplGamepadEventType |
An enumeration of gamepad event types (Connected, Disconnected, StateChanged, etc.) | |
typedef struct fplGamepadState | fplGamepadState |
A structure containing the entire gamepad state. | |
typedef enum fplKey | fplKey |
An enumeration of mapped keys (Based on MS Virtual-Key-Codes, mostly directly mapped from ASCII) | |
typedef struct fplKeyboardEvent | fplKeyboardEvent |
A structure containing keyboard event data (Type, Keycode, Mapped key, etc.) | |
typedef enum fplKeyboardEventType | fplKeyboardEventType |
An enumeration of keyboard event types. | |
typedef enum fplKeyboardModifierFlags | fplKeyboardModifierFlags |
An enumeration of keyboard modifier flags. | |
typedef enum fplMouseButtonType | fplMouseButtonType |
An enumeration of mouse button types (Left, Right, ...) | |
typedef struct fplMouseEvent | fplMouseEvent |
A structure containing mouse event data (Type, Button, Position, etc.) | |
typedef enum fplMouseEventType | fplMouseEventType |
An enumeration of mouse event types (Move, ButtonDown, ...) | |
typedef struct fplWindowDropFiles | fplWindowDropFiles |
A structure containing number and dropped files informations. | |
typedef struct fplWindowEvent | fplWindowEvent |
A structure containing window event data (Size, Position, etc.) | |
typedef enum fplWindowEventType | fplWindowEventType |
An enumeration of window event types (Resized, PositionChanged, etc.) | |
Enumerations | |
enum | fplButtonState { fplButtonState_Release , fplButtonState_Press , fplButtonState_Repeat } |
An enumeration of button states. More... | |
enum | fplEventType { fplEventType_None , fplEventType_Window , fplEventType_Keyboard , fplEventType_Mouse , fplEventType_Gamepad } |
An enumeration of event types (Window, Keyboard, Mouse, ...) More... | |
enum | fplGamepadButtonType { fplGamepadButtonType_DPadUp , fplGamepadButtonType_DPadRight , fplGamepadButtonType_DPadDown , fplGamepadButtonType_DPadLeft , fplGamepadButtonType_ActionA , fplGamepadButtonType_ActionB , fplGamepadButtonType_ActionX , fplGamepadButtonType_ActionY , fplGamepadButtonType_Start , fplGamepadButtonType_Back , fplGamepadButtonType_LeftThumb , fplGamepadButtonType_RightThumb , fplGamepadButtonType_LeftShoulder , fplGamepadButtonType_RightShoulder } |
An enumeration of gamepad buttons. More... | |
enum | fplGamepadEventType { fplGamepadEventType_None , fplGamepadEventType_Connected , fplGamepadEventType_Disconnected , fplGamepadEventType_StateChanged } |
An enumeration of gamepad event types (Connected, Disconnected, StateChanged, etc.) More... | |
enum | fplKey { fplKey_None , fplKey_Backspace , fplKey_Tab , fplKey_Clear , fplKey_Return , fplKey_Shift , fplKey_Control , fplKey_Alt , fplKey_Pause , fplKey_CapsLock , fplKey_Escape , fplKey_Space , fplKey_PageUp , fplKey_PageDown , fplKey_End , fplKey_Home , fplKey_Left , fplKey_Up , fplKey_Right , fplKey_Down , fplKey_Select , fplKey_Print , fplKey_Execute , fplKey_Snapshot , fplKey_Insert , fplKey_Delete , fplKey_Help , fplKey_0 , fplKey_1 , fplKey_2 , fplKey_3 , fplKey_4 , fplKey_5 , fplKey_6 , fplKey_7 , fplKey_8 , fplKey_9 , fplKey_A , fplKey_B , fplKey_C , fplKey_D , fplKey_E , fplKey_F , fplKey_G , fplKey_H , fplKey_I , fplKey_J , fplKey_K , fplKey_L , fplKey_M , fplKey_N , fplKey_O , fplKey_P , fplKey_Q , fplKey_R , fplKey_S , fplKey_T , fplKey_U , fplKey_V , fplKey_W , fplKey_X , fplKey_Y , fplKey_Z , fplKey_LeftSuper , fplKey_RightSuper , fplKey_Apps , fplKey_Sleep , fplKey_NumPad0 , fplKey_NumPad1 , fplKey_NumPad2 , fplKey_NumPad3 , fplKey_NumPad4 , fplKey_NumPad5 , fplKey_NumPad6 , fplKey_NumPad7 , fplKey_NumPad8 , fplKey_NumPad9 , fplKey_Multiply , fplKey_Add , fplKey_Separator , fplKey_Substract , fplKey_Decimal , fplKey_Divide , fplKey_F1 , fplKey_F2 , fplKey_F3 , fplKey_F4 , fplKey_F5 , fplKey_F6 , fplKey_F7 , fplKey_F8 , fplKey_F9 , fplKey_F10 , fplKey_F11 , fplKey_F12 , fplKey_F13 , fplKey_F14 , fplKey_F15 , fplKey_F16 , fplKey_F17 , fplKey_F18 , fplKey_F19 , fplKey_F20 , fplKey_F21 , fplKey_F22 , fplKey_F23 , fplKey_F24 , fplKey_NumLock , fplKey_Scroll , fplKey_LeftShift , fplKey_RightShift , fplKey_LeftControl , fplKey_RightControl , fplKey_LeftAlt , fplKey_RightAlt , fplKey_VolumeMute , fplKey_VolumeDown , fplKey_VolumeUp , fplKey_MediaNextTrack , fplKey_MediaPrevTrack , fplKey_MediaStop , fplKey_MediaPlayPause , fplKey_Oem1 , fplKey_OemPlus , fplKey_OemComma , fplKey_OemMinus , fplKey_OemPeriod , fplKey_Oem2 , fplKey_Oem3 , fplKey_Oem4 , fplKey_Oem5 , fplKey_Oem6 , fplKey_Oem7 , fplKey_Oem8 } |
An enumeration of mapped keys (Based on MS Virtual-Key-Codes, mostly directly mapped from ASCII) More... | |
enum | fplKeyboardEventType { fplKeyboardEventType_None , fplKeyboardEventType_Button , fplKeyboardEventType_Input } |
An enumeration of keyboard event types. More... | |
enum | fplKeyboardModifierFlags { fplKeyboardModifierFlags_None , fplKeyboardModifierFlags_LAlt , fplKeyboardModifierFlags_RAlt , fplKeyboardModifierFlags_LCtrl , fplKeyboardModifierFlags_RCtrl , fplKeyboardModifierFlags_LShift , fplKeyboardModifierFlags_RShift , fplKeyboardModifierFlags_LSuper , fplKeyboardModifierFlags_RSuper , fplKeyboardModifierFlags_CapsLock , fplKeyboardModifierFlags_NumLock , fplKeyboardModifierFlags_ScrollLock } |
An enumeration of keyboard modifier flags. More... | |
enum | fplMouseButtonType { fplMouseButtonType_None , fplMouseButtonType_Left , fplMouseButtonType_Right , fplMouseButtonType_Middle , fplMouseButtonType_MaxCount } |
An enumeration of mouse button types (Left, Right, ...) More... | |
enum | fplMouseEventType { fplMouseEventType_None , fplMouseEventType_Move , fplMouseEventType_Button , fplMouseEventType_Wheel } |
An enumeration of mouse event types (Move, ButtonDown, ...) More... | |
enum | fplWindowEventType { fplWindowEventType_None , fplWindowEventType_Resized , fplWindowEventType_GotFocus , fplWindowEventType_LostFocus , fplWindowEventType_Minimized , fplWindowEventType_Maximized , fplWindowEventType_Restored , fplWindowEventType_DroppedFiles , fplWindowEventType_Exposed , fplWindowEventType_PositionChanged , fplWindowEventType_Closed , fplWindowEventType_Shown , fplWindowEventType_Hidden } |
An enumeration of window event types (Resized, PositionChanged, etc.) More... | |
Functions | |
FPL_ENUM_AS_FLAGS_OPERATORS (fplKeyboardModifierFlags) | |
fplKeyboardModifierFlags operator overloads for C++ | |
fpl_platform_api bool | fplPollEvent (fplEvent *ev) |
Polls the next event from the internal event queue or from the OS, handles them, and removes it from the queue. | |
fpl_platform_api void | fplPollEvents () |
Polls all the events from the OS and clears the internal event queue. | |
This category contains types/functions for handling window events.
enum fplButtonState |
An enumeration of button states.
Enumerator | |
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fplButtonState_Release | Key released. |
fplButtonState_Press | Key pressed. |
fplButtonState_Repeat | Key is hold down. |
Definition at line 5937 of file final_platform_layer.h.
enum fplEventType |
An enumeration of event types (Window, Keyboard, Mouse, ...)
Enumerator | |
---|---|
fplEventType_None | None event type. |
fplEventType_Window | Window event. |
fplEventType_Keyboard | Keyboard event. |
fplEventType_Mouse | Mouse event. |
fplEventType_Gamepad | Gamepad event. |
Definition at line 6173 of file final_platform_layer.h.
enum fplGamepadButtonType |
An enumeration of gamepad buttons.
Definition at line 6061 of file final_platform_layer.h.
enum fplGamepadEventType |
An enumeration of gamepad event types (Connected, Disconnected, StateChanged, etc.)
Definition at line 6043 of file final_platform_layer.h.
enum fplKey |
An enumeration of mapped keys (Based on MS Virtual-Key-Codes, mostly directly mapped from ASCII)
Definition at line 5689 of file final_platform_layer.h.
enum fplKeyboardEventType |
An enumeration of keyboard event types.
Enumerator | |
---|---|
fplKeyboardEventType_None | None key event type. |
fplKeyboardEventType_Button | Key button event. |
fplKeyboardEventType_Input | Character was entered. |
Definition at line 5947 of file final_platform_layer.h.
An enumeration of keyboard modifier flags.
Definition at line 5957 of file final_platform_layer.h.
enum fplMouseButtonType |
An enumeration of mouse button types (Left, Right, ...)
Definition at line 6013 of file final_platform_layer.h.
enum fplMouseEventType |
An enumeration of mouse event types (Move, ButtonDown, ...)
Enumerator | |
---|---|
fplMouseEventType_None | No mouse event type. |
fplMouseEventType_Move | Mouse position has been changed. |
fplMouseEventType_Button | Mouse button event. |
fplMouseEventType_Wheel | Mouse wheel event. |
Definition at line 6001 of file final_platform_layer.h.
enum fplWindowEventType |
An enumeration of window event types (Resized, PositionChanged, etc.)
Definition at line 5883 of file final_platform_layer.h.
fpl_platform_api bool fplPollEvent | ( | fplEvent * | ev | ) |
Polls the next event from the internal event queue or from the OS, handles them, and removes it from the queue.
ev | The pointer to the fplEvent structure |
fpl_platform_api void fplPollEvents | ( | ) |
Polls all the events from the OS and clears the internal event queue.