Final Platform Layer  0.9.2.0
Categories

Table of Contents

General

Initialization & Release
Error handling
Debug & Logging

Window

Window creation & main loop
Window events

Input

Input events
Polling of input states

Memory

Memory handling

Hardware

Query Hardware informations

OS/Session

Query OS/Session informations

Dynamic Library Loading

Using Dynamic Libraries

Files IO

Using Binary Files

Multithreading

Threads
Mutexes
Signals
Condition-Variables
Semaphores
Atomics
Synchronisation Methods

Video

Initialization & Overview
Legacy OpenGL
Modern OpenGL
Software Output

Audio

Initialization & Usage
Writing audio samples