Final Platform Layer  0.9.6-beta
Data Fields
fplAudioSettings Struct Reference

A structure containing audio settings, such as format, device info, callbacks, backend, etc. More...

#include <final_platform_layer.h>

Data Fields

fplAudioBackendType backend
 The targeted backend.
 
fpl_audio_client_read_callbackclientReadCallback
 The callback for retrieving audio data from the client.
 
fplSpecificAudioSettings specific
 Specific settings.
 
fpl_b32 startAuto
 Start playing of audio samples after platform initialization automatically.
 
fpl_b32 stopAuto
 Stop playing of audio samples before platform release automatically.
 
fplAudioDeviceInfo targetDevice
 The target device.
 
fplAudioTargetFormat targetFormat
 The target format.
 
void * userData
 User data pointer for client read callback.
 

Detailed Description

A structure containing audio settings, such as format, device info, callbacks, backend, etc.

Definition at line 3740 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: