Final Platform Layer  0.9.6-beta
Data Fields
fplGamepadEvent Struct Reference

A structure containing gamepad event data (Type, Device, State, etc.) More...

#include <final_platform_layer.h>

Data Fields

uint32_t deviceIndex
 Gamepad device index.
 
const char * deviceName
 Device name of the controller.
 
fplGamepadState state
 Full gamepad state.
 
fplGamepadEventType type
 Gamepad event type.
 

Detailed Description

A structure containing gamepad event data (Type, Device, State, etc.)

Definition at line 6028 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: