Final Platform Layer 0.9.8-beta
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Data Fields
fplGamepadStates Struct Reference

A struct containing the full state for all gamepad devices. More...

#include <final_platform_layer.h>

Data Fields

fplGamepadState deviceStates [FPL_MAX_GAMEPAD_STATE_COUNT]
 Device states.
 

Detailed Description

A struct containing the full state for all gamepad devices.

Definition at line 6244 of file final_platform_layer.h.

Field Documentation

◆ deviceStates

fplGamepadState fplGamepadStates::deviceStates[FPL_MAX_GAMEPAD_STATE_COUNT]

Device states.

Definition at line 6246 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: