Final Platform Layer  0.9.6-beta
Data Fields
fplGamepadStates Struct Reference

A struct containing the full state for all gamepad devices. More...

#include <final_platform_layer.h>

Data Fields

fplGamepadState deviceStates [FPL_MAX_GAMEPAD_STATE_COUNT]
 Device states.
 

Detailed Description

A struct containing the full state for all gamepad devices.

Definition at line 6111 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: