Final Platform Layer 0.9.8-beta
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A structure containing mouse event data (Type, Button, Position, etc.) More...
#include <final_platform_layer.h>
Data Fields | |
fplButtonState | buttonState |
Button state. | |
fplMouseButtonType | mouseButton |
Mouse button. | |
int32_t | mouseX |
Mouse X-Position. | |
int32_t | mouseY |
Mouse Y-Position. | |
fplMouseEventType | type |
Mouse event type. | |
float | wheelDelta |
Mouse wheel delta. | |
A structure containing mouse event data (Type, Button, Position, etc.)
Definition at line 6027 of file final_platform_layer.h.
fplButtonState fplMouseEvent::buttonState |
Button state.
Definition at line 6033 of file final_platform_layer.h.
fplMouseButtonType fplMouseEvent::mouseButton |
Mouse button.
Definition at line 6031 of file final_platform_layer.h.
int32_t fplMouseEvent::mouseX |
Mouse X-Position.
Definition at line 6035 of file final_platform_layer.h.
int32_t fplMouseEvent::mouseY |
Mouse Y-Position.
Definition at line 6037 of file final_platform_layer.h.
fplMouseEventType fplMouseEvent::type |
Mouse event type.
Definition at line 6029 of file final_platform_layer.h.
float fplMouseEvent::wheelDelta |
Mouse wheel delta.
Definition at line 6039 of file final_platform_layer.h.