Final Platform Layer 0.9.8-beta
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A struct containing the full mouse state. More...
#include <final_platform_layer.h>
Data Fields | |
fplButtonState | buttonStates [fplMouseButtonType_MaxCount] |
Mouse button states mapped to fplMouseButtonType. | |
int32_t | x |
X-Position in pixels. | |
int32_t | y |
Y-Position in pixels. | |
A struct containing the full mouse state.
Definition at line 6250 of file final_platform_layer.h.
fplButtonState fplMouseState::buttonStates[fplMouseButtonType_MaxCount] |
Mouse button states mapped to fplMouseButtonType.
Definition at line 6252 of file final_platform_layer.h.
int32_t fplMouseState::x |
X-Position in pixels.
Definition at line 6254 of file final_platform_layer.h.
int32_t fplMouseState::y |
Y-Position in pixels.
Definition at line 6256 of file final_platform_layer.h.