Final Platform Layer 0.9.8-beta
Loading...
Searching...
No Matches
Data Fields
fplMouseState Struct Reference

A struct containing the full mouse state. More...

#include <final_platform_layer.h>

Data Fields

fplButtonState buttonStates [fplMouseButtonType_MaxCount]
 Mouse button states mapped to fplMouseButtonType.
 
int32_t x
 X-Position in pixels.
 
int32_t y
 Y-Position in pixels.
 

Detailed Description

A struct containing the full mouse state.

Definition at line 6250 of file final_platform_layer.h.

Field Documentation

◆ buttonStates

fplButtonState fplMouseState::buttonStates[fplMouseButtonType_MaxCount]

Mouse button states mapped to fplMouseButtonType.

Definition at line 6252 of file final_platform_layer.h.

◆ x

int32_t fplMouseState::x

X-Position in pixels.

Definition at line 6254 of file final_platform_layer.h.

◆ y

int32_t fplMouseState::y

Y-Position in pixels.

Definition at line 6256 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: