Final Platform Layer 0.9.8-beta
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A structure that contains video settings such as backend, v-sync, API-settings, etc. More...
#include <final_platform_layer.h>
Data Fields | |
fplVideoBackendType | backend |
video backend type | |
fplGraphicsApiSettings | graphics |
Graphics API settings. | |
fpl_b32 | isAutoSize |
Is backbuffer automatically resized. Usable only for software rendering! | |
fpl_b32 | isVSync |
Is vertical synchronization enabled. Usable only for hardware rendering! | |
A structure that contains video settings such as backend, v-sync, API-settings, etc.
Definition at line 3671 of file final_platform_layer.h.
fplVideoBackendType fplVideoSettings::backend |
video backend type
Definition at line 3675 of file final_platform_layer.h.
fplGraphicsApiSettings fplVideoSettings::graphics |
Graphics API settings.
Definition at line 3673 of file final_platform_layer.h.
fpl_b32 fplVideoSettings::isAutoSize |
Is backbuffer automatically resized. Usable only for software rendering!
Definition at line 3679 of file final_platform_layer.h.
fpl_b32 fplVideoSettings::isVSync |
Is vertical synchronization enabled. Usable only for hardware rendering!
Definition at line 3677 of file final_platform_layer.h.