Final Platform Layer 0.9.8-beta
Loading...
Searching...
No Matches
Data Fields
fplVideoSettings Struct Reference

A structure that contains video settings such as backend, v-sync, API-settings, etc. More...

#include <final_platform_layer.h>

Data Fields

fplVideoBackendType backend
 video backend type
 
fplGraphicsApiSettings graphics
 Graphics API settings.
 
fpl_b32 isAutoSize
 Is backbuffer automatically resized. Usable only for software rendering!
 
fpl_b32 isVSync
 Is vertical synchronization enabled. Usable only for hardware rendering!
 

Detailed Description

A structure that contains video settings such as backend, v-sync, API-settings, etc.

Definition at line 3671 of file final_platform_layer.h.

Field Documentation

◆ backend

fplVideoBackendType fplVideoSettings::backend

video backend type

Definition at line 3675 of file final_platform_layer.h.

◆ graphics

fplGraphicsApiSettings fplVideoSettings::graphics

Graphics API settings.

Definition at line 3673 of file final_platform_layer.h.

◆ isAutoSize

fpl_b32 fplVideoSettings::isAutoSize

Is backbuffer automatically resized. Usable only for software rendering!

Definition at line 3679 of file final_platform_layer.h.

◆ isVSync

fpl_b32 fplVideoSettings::isVSync

Is vertical synchronization enabled. Usable only for hardware rendering!

Definition at line 3677 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: