Final Platform Layer 1.0.0
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fplVideoSurface Struct Reference

Stores the surface properties for the active video backend. More...

#include <final_platform_layer.h>

Data Fields

int dummy
 Padding field that prevents the union from being empty.
fplVideoSurfaceOpenGL opengl
 The OpenGL surface properties.
fplVideoSurfaceVulkan vulkan
 The Vulkan surface properties.
fplVideoWindow window
 The video window.

Detailed Description

Stores the surface properties for the active video backend.

Definition at line 10323 of file final_platform_layer.h.

Field Documentation

◆ dummy

int fplVideoSurface::dummy

Padding field that prevents the union from being empty.

Definition at line 10338 of file final_platform_layer.h.

◆ opengl

fplVideoSurfaceOpenGL fplVideoSurface::opengl

The OpenGL surface properties.

Definition at line 10334 of file final_platform_layer.h.

◆ vulkan

fplVideoSurfaceVulkan fplVideoSurface::vulkan

The Vulkan surface properties.

Definition at line 10329 of file final_platform_layer.h.

◆ window

fplVideoWindow fplVideoSurface::window

The video window.

Definition at line 10325 of file final_platform_layer.h.


The documentation for this struct was generated from the following file: