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Final Platform Layer 1.0.0
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Stores the surface properties for the OpenGL video backend. More...
#include <final_platform_layer.h>
Data Fields | |
| void * | renderingContext |
| The OpenGL rendering context (HGLRC or XRC). | |
Stores the surface properties for the OpenGL video backend.
Definition at line 10269 of file final_platform_layer.h.
| void* fplVideoSurfaceOpenGL::renderingContext |
The OpenGL rendering context (HGLRC or XRC).
Definition at line 10271 of file final_platform_layer.h.