Final Platform Layer 0.9.8-beta
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Defines a 32-bit color in format BGRA. More...
#include <final_platform_layer.h>
Data Fields | ||
struct { | ||
uint8_t a | ||
The 8-bit alpha component. More... | ||
uint8_t b | ||
The 8-bit blue component. More... | ||
uint8_t g | ||
The 8-bit green component. More... | ||
uint8_t r | ||
The 8-bit red component. More... | ||
}; | ||
uint8_t | m [4] | |
The color components array, stored as B, G, R, A. | ||
uint32_t | value | |
The 32-bit color value in format 0xBBGGRRAA. | ||
Defines a 32-bit color in format BGRA.
Definition at line 3946 of file final_platform_layer.h.
uint8_t fplColor32::a |
The 8-bit alpha component.
Definition at line 3955 of file final_platform_layer.h.
uint8_t fplColor32::b |
The 8-bit blue component.
Definition at line 3949 of file final_platform_layer.h.
uint8_t fplColor32::g |
The 8-bit green component.
Definition at line 3951 of file final_platform_layer.h.
uint8_t fplColor32::m[4] |
The color components array, stored as B, G, R, A.
Definition at line 3960 of file final_platform_layer.h.
uint8_t fplColor32::r |
The 8-bit red component.
Definition at line 3953 of file final_platform_layer.h.
uint32_t fplColor32::value |
The 32-bit color value in format 0xBBGGRRAA.
Definition at line 3958 of file final_platform_layer.h.