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Final Platform Layer 1.0.0
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Stores the video window handles. More...
#include <final_platform_layer.h>
Data Fields | |
| int | dummy |
| Padding field that prevents the union from being empty. | |
Stores the video window handles.
Definition at line 10309 of file final_platform_layer.h.
| int fplVideoWindow::dummy |
Padding field that prevents the union from being empty.
Definition at line 10316 of file final_platform_layer.h.